SOULBOUND

(This Game is for the Pirate software Game Jame, However we will continue with this prototype, The Game is still in development and active testing to make the experience fun and enjoyable, we intend to add cosmetics, a more interactive story, wide selection of abilities and game modes. Nothing in this build is finale) 

Embark on a dark journey in this 2D pixel art wave survival game. A noble knight’s soul is trapped within a cursed blade, and the only way to reclaim his soul is by taking the souls of others.

Story

In a forgotten era, a noble knight, known for his unwavering kindness and valor, met a tragic fate. Stabbed by a cursed blade, his soul was ensnared within the sword, condemning him to eternal torment. His only path to freedom lies in a sorrowful quest to claim the innocent souls of others.

Gameplay Mechanics

  • Main Objective: Survive for 10 minutes while collecting souls to maintain your health and power. You must collect at least 10000 souls to complete this prototype
  • Left Click: Move to a location. The sword rotation follows the player, allowing for directional attacks and deflections.
  • Right Click: Pull in unarmored enemies (peasants, mages) to defeat them. This does consume souls though
  • Soul Maintenance: Souls serve as the player’s health. Losing souls means losing health, so balance the collection of souls with the use of power-ups.
  • Final Challenge: Beware the executioner at the end. He poses a significant threat, but defeating him could secure victory with a large bonus of souls
Published 10 hours ago
StatusIn development
PlatformsHTML5
AuthorCrimsynRyujin
GenreSurvival
Made withGameMaker

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